Even a starship as powerful as DSS Argent can't be in two places at once. So when the call to defend Core Six is received, Captain Hunter has to make a painful decision. Someone has to answer the distress signal, and someone else has to remain at the battleship's post.
When Hunter and his team arrive, they discover a mysterious fleet of warships waiting near a barely defended planet. In orbit over Core Six is an ancient interplanetary warship that last saw action centuries before any of the Argent officers were born. It isn't long before Zony discovers an even more inexplicable base on one of the planet's moons.
The only viable strategy is one that only one Alliance captain can pull off. A champion warship of the past must join forces with the heroes of the future to save a nearly defenseless Alliance population!